Wednesday, August 28, 2013

#19 Ring Master Build Up FlyFF

Table of Contents

I. What is a Rm?
II. Builds
III. Stat Pets
IV. Skills
V. Seraph Skills
VI. Weapons

Ok, here we go!


What is a rm?

One of the two Assist second classes. Ringmasters are the primary supporting class in FlyFH. With an arsenal of helpful buffs and beneficial techniques that make the game a lot easier for other players, these characters are usually sought after by those of other classes as partners. Ringmasters are also considered by many to be the most social class in FlyFF, as when they're not training or can't find a partner, they are usually found talking to friends or guildmates, or hanging around in Flaris bestowing buffs to the Vagrants and low level players who ask for them.



Builds

Ok. Here are the builds (Stats) of a rm. There are 3 types.

Full Support Rm:
Dex: 15
Sta: 15
Str: 15
Int: XXX
This build is great for only help players. With int you can do that heal recovers more Hp and buffs have more duration. If you will be a FS RM you will need that build.

Battle Rm:
Dex: 15-40
Sta: XXX
Str: 15
Int: 15-25
This build is for a Battle Rm. Yes, bored of buffing people? Why don't kill them! Go with this build and kill people. This build is great for Run or Tank because of the good Hp and Def.

Level Rm:
Dex: 15
Sta: 40-55
Str: 15
Int: XXX
This build is for Level a rm. You need 40-55 sta for can tank some mobs and Int for that your aoe (Int Based) Do more damage. Remember to use Prevention, he will save your life.

PS: All builds are experimental to the owners satisfaction.

Examples of my experimental builds:

I call this one the RingLayer (RingMaster + Slayer). Why? Because, I think that is comme to the Slayer/Blade one, look.

Dex: 125
Str: XXX
Sta: 200

This is great for me, if you wanna use it at arena, here is a ''Strategy'' for get the best of this.

First, ALWAYS use the skill ''Stone Hand''. This skill can stun the enemy and, for a build like this it makes a Rm most hard to beat. In the action slot equip this:

Clean Hit > Flurry > Flurry > Flurry > Flurry

This is great for stun the enemy faster, Clean hit and Flurry are skills of vagrant. The good thing of them is that flurry is a faster skills that do lots of hits so if you use it your enemy will get stuned easy.

Other example is this one:

Dex: 50-100
Str: XXX
Sta: 15
Int: 15

With this build you will need a Knuckle. If you have some penya that you don't really need and you want some fun, buy a Baruna Knuckle. This is great for do 1 vs 1 like a Bp. You can hit like 10k (In PvP) or 30k-50k (In PvE) I really like this build, is so fun to kill some new BPs with this and said ''A RingMmaster beat you'' Lol.


Stats Pets

Ok. In this part of the thread I will tell you what pets can you use for each build. Look:

FS RingMaster

For this type of build (Based on int, int and more int) I recommend to use a Int Pet (Reinecke) This pet when is perfect gives 75 int! That means that your buffs will have longer duration, and the Hp that Heal recovers will be more too So, if you will do a FS Rm, always use this pet.

Battle RingMaster

For this build (Based on Sta) you can use different types of pets. As like how Perseus said, all builds are experimental, so here you can choose 3 pets. For the original build (Full Sta) use a Hellion. If you will experiment, you can use for example, A Dex pet for Block and Speed or a Str pet for have a little more damage.

One day I experiment some builds, and I liked this one:

Dex: 175
Sta: 75
Str: XXX
Int: 15

For this one I equip a baruna knuckle, but is just a waste of penya that I did, so use the stick if you want.

Level RingMaster

Here, for this build based on int and a bit of sta you can use 2 pets. The Reinecke or the Hellion. I recommend to use the Reinecke more than the Hellion, Why? Because with that sta that you have you + Prev you can tank a lot of mobs and the AOE will be faster because, it is based on int. But for that people that don't like to spam Prev you can use the Hellion, More def and more Hp = Less Prev.

Skills

Ok, here are the skills. In FFH Rm don't use all skills so I will only put the important and uselles skills.

Prevention Lvl20: This skill is your only and best friend. It can fill up your Hp when you have 10% or less Hp.

Protect Lvl10: This skill gives +30 All stats, one of the better buffs of Rm. Buff pang don't gives it.

Patience Lvl20: This skills gives 10% HP, Buff Pang don't gives it.

Resurrection Lvl20: This skills let you resurrect a dead player Yeah, he will come from the dead

Geburah Tireph Lvl10: This skills haves a Low duration. Can be used only in party and can't be applyed in yourself. It gives 180 Damage and 25% Attack Speed.

Spirit Fortune Lvl20: Gives 20% ATK.

Merkaba Hanzelrusha Lvl10: AOE, Used for level Rm. Damage of this Based in int amount.

Holy Guard Lvl10: It becomes a lucky box when you wear it +1

Heal Rain Lvl10: Heal skill. Heal all players in party that are around the Rm who is doing it. Recovers more than Heal. Hp recovery amount based in int amount.

Holy Cross Lvl10: This skill do that you or other player do double damage in 1 attack. 9 Seconds duration. One time that the target is attacked it is lost.

Heal Lvl20: Hp Recovery Skill. Hp Recovery amount based in int amount.

Gvur Tialla Lvl10: This skill removes DoT and Stun when you use it on a friendly target.

Seraph skills

Breath of Life: This skill in the game is bugged. Never use it, it downs Hp to 3500.

Divine Prosperity: Gives 1500 HP for 5 minutes. Need party for do it.

Heavens Step: Gives 30% Speed for 5 minutes. Need party for do it.

Raiment of Rhisis: This skill gives 550 DEF for 5 minutes. Need party for do it.

Soul of Rhisis: Cast a protective shield around yourself that absorbs PVP damage. This shield will last for 5 minutes, until you absorb max damage, or you are the target of a healing spell. (Bugged, don't do anything)

Priest's Grasp: This skill don't let your enemy move for 3 seconds.

Weapons

For FS Rm, Battle Rm and Level Rm Just only use Sticks. You can use next sticks:

Baruna Stick (Oracle): Int +40, DCT +40%, Additional Attack Damage +30%.

Ancient Stick: Int +30, DCT +30%, Additional Mp +20%. I recomend use this Ultimate +10 Pierced 10/10 With Water Cards (A).

Vampire Stick: Int +20, DCT +20%, MP +20% I recomend use this Ultimate +10 Pierced 10/10 With Water Cards (A).

Crystal Lusaka Stick: Int +20, DCT +20%, MP +20%. I recomend use this Ultimate +10 Pierced 10/10 With Water Cards (A).

Bloody Stick: Int +15, DCT +20%, MP +20%. I recomend use this Ultimate +10 Pierced 10/10 With Water Cards (A). Lots of Ring Master use this at low level, I liked it because of the DCT 20%.

For battle rm use:

Guardian Stick: Int +3, Hp +15%. I recomend use this Ultimate +10 Pierced 10/10 With Fire Cards (A). T

And my favourite and the favourite of ALL the Ringmasters:

Serpents Heart: +100 All Stats - DCT 75% and 50% Attack! This is your End-Game weapon. Is a little expensive, but if you want/can buy this one.

I think that the better stick of all this is the Ultimate Ancient Stick +10 Pierced 10/10 With Water Cards (A) (Don't counting the S.Heart) It gives more dct and more int than the Baruna one and haves a good damage too. Recomended for Fs Rm and Battle Rm.

Remember to use a +10 10/10 Pierced Shield of the most high level you can. Pierce it with 10 Water Cards (A) This will give you 70 Int and 20% DCT (Decrease Casting Time) /Swea

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